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Invest in the Future of Sports

ESPO
VanEck Video Gaming and eSports ETF

Market Updates*

  • Mobile gaming continues to dominate industry revenues and provide the most growth by segment (compared to PC and console).High demand for next-gen console sales into 2021 should provide an overall favorable backdrop for the video game industry.
  • M&A activity from tech conglomerates may continue as these companies look to position themselves favorably in the gaming landscape. They have been purchasing development studios and esports-related businesses to boost their offerings.
  • We currently see “return to normalcy” risks and valuation risks for video game companies, but we believe supportive long-term trends are still in place around consumer demand for interactive digital entertainment, cord-cutting and demographics.

Learn More | Playing the Rise in Video Game M&As

1Source: SuperData, a Nielsen Company.

Fund Description

VanEck Video Gaming and eSports ETF (ESPO®) seeks to replicate as closely as possible, before fees and expenses, the price and yield performance of the MVIS® Global Video Gaming and eSports Index (MVESPOTR), which is intended to track the overall performance of companies involved in video game development, esports, and related hardware and software.

 
 

  • Fund Ticker

    ESPO
  • Exchange

    NASDAQ
  • ETF Structure

    Physical
  • Administrator

    Van Eck Associates
  • Custodian

    State Street Bank and Trust Company
  • Index Ticker

    MVESPOTR
  • Index Rebalancing

    Quarterly

 
as of 09/20/21

  • 30-Day SEC Yield1

    -0.02%
  • Total Net Assets

    $644.3M
  • Number of Holdings

    26
  • Options

    Available
  • Gross Expense Ratio2

    0.58%
  • Net Expense Ratio/TER2

    0.55%
  • Distribution Frequency

    Annual

Index Key Points

Underlying Index: MVIS Global Video Gaming and eSports Index (MVESPOTR) 

The Index comprises:

A globally diversified group of video game and/or esports companies, including those engaged in video game development, esports, and related hardware and software

Companies initially eligible for inclusion in Index:

  • Principally engaged in the global video gaming and/or esports industry, deriving greater than 50% of revenues from it
  • Market cap exceeding $150 million
  • Three-month average daily turnover greater than $1 million
  • Minimum trading volume of 250,000 shares each month over last 6 months

Index provider:

MV Index Solutions 

Index Profile

  • Ticker

    MVESPOTR
  • Inception Date

    07/16/2018
  • Rebalance Frequency

    Quarterly

Index Top 10 Constituents (%) as of 08/31/21

Total Constituents: 26
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full data
Constituent Name
Ticker
Weightings (%)
Nvidia Corp
NVDA US
10.98
Advanced Micro Devices
AMD US
10.24
Sea Ltd-Adr
SE US
8.61
Tencent Holdings Ltd
700 HK
6.47
Unity Software Inc
U US
6.05
Nintendo Co Ltd
7974 JP
4.89
Activision Blizzard Inc
ATVI US
4.86
Electronic Arts Inc
EA US
4.64
Namco Bandai Holdings Inc
7832 JP
4.46
Netease Inc-Adr
NTES US
4.27
Top 10 Total (%) 65.47
These are not recommendations to buy or to sell any security. Securities and holdings may vary.

Index Country Weightings (%) as of 08/31/21

  • Country

    Weightings (%)
  • United States

    47.6
  • Japan

    17.7
  • China

    15.1
  • Thailand

    8.6
  • South Korea

    3.9
  • Sweden

    2.7
  • France

    1.7
  • Taiwan

    1.5
  • Poland

    1.2

Index Sector Weightings (%) as of 08/31/21

  • Sector

    Weightings (%)
  • Communication Services

    65.7
  • Information Technology

    29.8
  • Consumer Discretionary

    4.5