Global revenues of video gaming industry (USD billion)
Source: NewZoo Global Games Market Reports 2017, 2018, 2019, 2021.
Growth is expected to continue on the back of new technology and business models:
Increasingly powerful smartphones put high-end games within the reach of billions of people worldwide.
Cloud gaming platforms bring video games into living rooms, without a need to purchase expensive equipment.
In-game spending increases the life cycle of games and also potential revenues from paying customers.
From home consoles to in-game events with millions of attendees, the video game industry is disrupting traditional sports and media, and experiencing a period of transformative growth. Investing today in VanEck's eSports ETF could be an excellent future oriented choice.
Esports ETF captures the largest pure play companies that generate more than 50% of revenues from video gaming and eSports.
Includes the legendary innovators shaping the industry. The top 10 names comprise over 60% of the portfolio.
|Top 10 Players*||Index Weighting|
|Advanced Micro Devices Inc||7.9%|
|Tencent Holdings Ltd||7.6%|
|Nintendo Co Ltd||5.7%|
|Activision Blizzard Inc||5.4%|
|Unity Software Inc||4.7%|
|Electronic Arts Inc||4.6%|
*Top 10 holdings of ESPO as of 19/07/2021. These are not a recommendation to buy or sell any security. Security and holdings may vary.
Esports ETF invests in companies from all over the world, including countries that are not easy to access through your bank or broker.
Dynamic exposure to this rapidly developing sector, as the content of the ETF is adjusted every three months. Our eSports ETF allows you to remain invested in the leading video gaming and eSports companies worldwide.
Risk: Investors in an eSports ETF should consider risks before investing. See dedicated Main Risk Factors section on this website.
Lower risk: Typically lower reward
Higher risk: Typically higher reward
The prices of the securities in an eSports ETF are subject to the risks associated with investing in the securities market, including general economic conditions and sudden and unpredictable drops in value. Thus, an investment in an eSports ETF may lose money.
The Fund’s assets may be concentrated in one or more particular sectors or industries. An eSports ETF may be subject to the risk that economic, political or other conditions that have a negative effect on the relevant sectors or industries will negatively impact the Fund's performance to a greater extent than if the Fund’s assets were invested in a wider variety of sectors or industries. That is another factor to take into consideration when planning an investment in an eSports ETF.
The securities of smaller companies may be more volatile and less liquid than the securities of large companies. Smaller companies, when compared with larger companies, may have a shorter history of operations, fewer financial resources, less competitive strength, may have a less diversified product line, may be more susceptible to market pressure and may have a smaller market for their securities. This is a further factor to consider when thinking of an investment in an eSports ETF.
For more information on risks, please see the “Risk Factors” section of the relevant Fund’s prospectus, available on www.vaneck.com.